Recent updates (latest: items!, reset button, fixes)

There's a lot to update for Baldur's Gate 3! Here's a quick overview:


Recently added (recent first):

  • (Sep 18) A few smaller fixes
  • (Sep 17) Add a button to reset the character
  • (Sep 17) Automatically update the URL when character changes. Share/copy button now instantly copies the link.
  • (Sep 17) Various small fixes and updates
  • (Sep 17) Fix some elements sometimes clashing with tooltips' positions on mobile
  • (Sep 16) Many, many more items and bonuses, from all Acts of the released game!
  • (Sep 16) Various GUI fixes and improvements
  • (Sep 9) Fix various reported issues. (Sorry, this week has been a difficult one; probably more and more interesting updates next week!)
  • (Sep 4) Fix level down / class removal not clearing the level's Feats, ASIs, other choices, and any Ability boosts therein (thanks for reporting these!)
  • (Sep 2) ⛪ Clerics! (All levels and subclasses) (All classes updated with all levels and subclasses now! ✨)
  • (Sep 2) 🐻 Druids! (All levels and subclasses)
  • (Aug 31) Fix "Resilient" Feat not affecting Ability scores table
  • (Aug 31) Add two missing Feats (Bard and Sorcerer type "Magic Initiate")
  • (Aug 27) 🧙 Wizards! (All levels and subclasses)
  • (Aug 28) Fix some missing labels and descriptions for some Races (and a few other, smaller bugs).
  • (Aug 28) Fix missing feats at lvl 8 and 12 for Barbarians! (Thanks for reporting this bug!)
  • (Aug 27) 🪓 Barbarians! (All levels and subclasses)
  • (Aug 26) 👊 Monks! (All levels and subclasses)
  • (Aug 26) Disable already-selected Feats/Fighting Style/Favored Enemy/etc, except for those few that are repeatable
  • (Aug 25) Update all (sub)races!
  • (Aug 24) Feats! (Now includes all the new ones, and lists them alphabetically)
  • (Aug 23) 🤘 Warlocks! (All levels and subclasses)
  • (Aug 23) Make Feats with +1 apply to Ability table (note that Feats are still only the Early Access ones – but of course the rest will be added too)
  • (Aug 22) Fix Rangers' Natural Explorer and Favored Enemy at lvl 6 and 10 always becoming the one from lvl 1
  • (Aug 20) 🏹 Rangers! (All levels and subclasses)
  • (Aug 20) Spoiler warning by item selector button (thanks for this suggestion!)
  • (Aug 18) Fix inconsistent ft/m in ranges, show both "ft" and "m" units
  • (Aug 18) More informative tooltips
  • (Aug 17) Fix Fighters missing Feats at lvl 8 & 12
  • (Aug 16) ⚔️ Fighters! (All levels and subclasses)
  • (Aug 14) Fixed Assassins' stuff being listed as Thief stuff in the overview. (Thanks for reporting this!)
  • (Aug 13) 🫥 Rogues! (All levels and subclasses)
  • (Aug 12) Fix bug in reading shared character links when character had a class above lvl 10 (thanks for reporting this!)
  • (Aug 11) Fix bug making lvl 4 feats the same across classes when multiclassing (thanks for reporting this!)
  • (Aug 10) ⚡ Sorcerers! (All levels and subclasses)
  • (Aug 8) 🎸 Bards! (All levels and subclasses)
  • (Aug 7) 🦸 Paladins! (All levels and subclasses)
  • (Aug 6) Monks: lvl 1-5, including subclasses
  • (Aug 5) New race: Half-Orcs
  • (Aug 4) New race: Dragonborn
  • (Aug 4) New general +2/+1 ability boost for all races
  • (Aug 2) Fixed: Level 4 ability score increases didn't update ability score table
  • (Aug 2) Multiclassing (basic)
  • (Aug 2) Build-defining items

Some of the many things to add:

  • (WIP) Some polish for Druids: some wild shape variant updates, some land-circle spell list improvements (an update which will also be give lead to more detailed info on Warlocks)
  • Support selecting the Origins
  • Update the Backgrounds
  • Improvements to multiclassing support
  • Skill selection
  • Spell selection
  • Better spell info
  • More intuitive class removal (until then: level down past 1 to remove)
  • (Countless other things)
  • Drink more coffee
  • At some point, I want to play the game too.

Thanks a lot to those of you who have pointed out my typos/etc and/or bought me coffee!

FAQ

Is this open-source?

Nope.

X is outdated; will it be added/updated?

If it's something added/changed with Baldur's Gate 3's full game release, then yes. If it's something else, or a very subtle change in the release that might get missed, please feel free send a feedback message about it.

How can I help?

You can Buy me a coffee and provide feedback when you notice something wrong.

Will you add feature X?

It's probably on the plan. It's also probably not the highest priority right now. Feel free to let me know if and why it should be – it is useful to know that the need for the feature is not merely imagined. There's also a tiny chance it's not already planned, in which case it might become part of the plan if you give feedback.

You mention feedback, but how can I give it?

There's a feedback form here. It's for the Baldur's Gate 3 builder, but let's face it, that's the one you care about. If you're here for Enderal, just mention that in the text. It all gets read either way.

How was this made?

Svelte and coffee in equal parts. Recently, coffee supplies are low.